Here is my test shot for the textures and scaling size. What do you all think? Can you tell what the wall texture is? Unity 4 has some funny quirks(read: Bugs) with its asset importer. at least with the FBX I imported anyway. The texture is 1024. I guessed on where the camera would be placed and the character is unitys free 3rd person controller. The character is as close to the wall as the collider will let him get so you could actually get closer by turning the character. but i figured this is the view we want to work with.
No comments:
Post a Comment